![]() You would think that any game made in the span of a weekend would be reasonably easy, but not Titan Souls. PC OR BROWSER ) BY MARK FOSTER, DAVID FENN, AND ANDREW GLEESON ![]() Playtime: A good year’s worth of distraction TITAN SOULS ( Perfect for: That feeling of being constantly rewarded (until you’re not), duck trucks, those who like the idea of dirt biking in theory But if the early going of Joe Danger Infinity is any indication, it has something to do with infinite gumball machine prizes, levitating coins, and epic Evel Kenievel crashes. But you do not know what to expect from infinity, nor do any of us, really, as it’s a distant, immeasurable concept we’ll never fully arrive at. Playtime: A couple frantic minutes at a time JOE DANGER INFINTY (īy now you know what to expect from Joe Danger : a goofy Elvis impersonator somersaulting his hog down a bike track governed by a friendly mole but riddled with buzzsaws. Perfect for: Fencers, football fans, fishermen who enjoy irony ![]() Combining the swordplay with race-to-the-edge platforming makes for tense matches in which the winner gains not immortal victory but the honor of being eaten by a giant flying worm. Nidhogg gets the best of the both worlds, letting you choose between reclaiming the art of the duel or just throwing your sword at your opponent and going in dive-kicking. Sword-fighting in games often lacks the finesse of two skilled fencers crossing rapier and épée. Sign up to receive each week’s Playlist email here!Īlso check out our full, interactive Playlist section.
0 Comments
Leave a Reply. |